It seems to have a longer range and much higher accuracy when moving than previous installments, probably because the rifle is absent in this installment. It holds 10 rounds, and use widely varies from enemy to enemy. Unlike the previous two handguns, it's empty because Heather used the entire magazine killing a Closer and must be reloaded (luckily, ammunition is nearby). Douglas Cartland can also be seen wielding an identical handgun in a few cutscenes throughout the game. In Silent Hill 3, Heather Mason automatically gets a Handgun at the start of the game during her nightmare and at the clothing store in the Central Square Shopping Center. Small and not powerful, but easy to use." In Born from a Wish, Maria uses a revolver instead of a handgun. Unlike the previous game, Silent Hill 2 doesn't have a limit for the amount of ammunition carried in the inventory. If the player explores Silent Hill carefully, it is possible to find over 55 boxes (550 rounds) of ammunition during the game. Unlike the first game and despite the in-game description, enemies are easier to subdue with pistol fire, and it maintains high effectiveness throughout the game. ![]() According to the Book of Lost Memories, the handgun being in the shopping cart is a "satire of guns in American society." The weapon can never be picked up unless James has the flashlight. It has a magazine capacity of ten rounds and has decent stopping power. In Silent Hill 2, James Sunderland finds a Handgun in a shopping cart found in room 301 at Wood Side Apartments. Not much stopping power, but easy to use." James Sunderland's handgun in Silent Hill 2. ![]() The pistol resembles a Smith & Wesson Sigma. If Harry collects more, they simply vanish. ![]() Harry can only have 200 bullets stored in his inventory in addition to fifteen bullets in the gun. It should be noted that out of all the handguns in the Silent Hill games, this one has the highest magazine capacity of fifteen rounds of ammunition. As ammunition is plentiful, it can still be used to kill weaker enemies from a distance. It has decent stopping power but begins to lose effect after crossing the bridge. In Silent Hill, Cybil Bennett gives Harry Mason this Handgun at the Cafe 5to2.
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